Skip to Content
Mick Ryley
About
Who I Am
Vision
What I Do
Work
Public Projects
Mick-Log
Classes
Ryley Creative
LIS10
0
0
Mick Ryley
About
Who I Am
Vision
What I Do
Work
Public Projects
Mick-Log
Classes
Ryley Creative
LIS10
0
0
Folder: About
Back
Who I Am
Vision
What I Do
Folder: Work
Back
Public Projects
Mick-Log
Folder: Classes
Back
Ryley Creative
LIS10
Upfront Manner
Motivation, AI, Game Dev, Producing, Filmmaking, Marketing Mick Ryley 5/18/24 Motivation, AI, Game Dev, Producing, Filmmaking, Marketing Mick Ryley 5/18/24

Upfront Manner

Join Mick this week as he discusses the current creative professional uses for AI. He also dives into the Upfronts, and dissects the current streaming platform market strategies, and explores the importance of your creative constant with Manor Lords.

Read More
AA Floating Point
AI, Game Dev, Producing, Business, Audio, Technology Mick Ryley 4/20/24 AI, Game Dev, Producing, Business, Audio, Technology Mick Ryley 4/20/24

AA Floating Point

Join Mick this week as he discusses Adobe's approach to AI features in Premiere Pro, Netflix's subscriber growth, and the emergence of the "Missing Middle" in the games industry. He also explores the benefits of using 32-bit float for audio recording.

Read More
NAB 12K, no 17K!
Technology, Filmmaking, Producing, Programming, Lighting, Software Mick Ryley 4/13/24 Technology, Filmmaking, Producing, Programming, Lighting, Software Mick Ryley 4/13/24

NAB 12K, no 17K!

Join Mick this week as he discusses the latest announcements from NAB, including the Sony Burano reactions and the new Blackmagic 12K and 17K cameras. He also explores the Atomos’ plans for the future, Sony's SDK restrictions, and other developments in the lighting and cinematography world.

Read More